Contractor
A soldier home from the mining belts, drinking alone. A rich man sits down and makes him an offer.
ACT is a co-op shooter and social hub set in Megacity 0, a corporate city where every fight is a job. The helmets, armour and guns you own are tradeable assets, and they follow you into every game.
Megacity 0 is the sprawling mass of concrete and steel which has emerged from the remnants of Europe; at its centre lies the synthetic mountain of towers and buildings that is Carcosa, split down the middle by the great rift. Under Carcosa lies the port, a giga hub for global trade and quick passage to space via the grand elevator.
The mega corps, families, robots and traders who own the city vie for power, whether from their pristine towers in the Dynastic Heights or a cramped side office in the throbbing gristle of the Lower Quarters. Here, your life and destiny is your own: work hard, kill hard, lie, cheat, steal, build, love, grow, shrink, collapse, consolidate - there are no barriers to entry in Carcosa which can't be circumvented with enough money, intelligence or force.
For those with dreams of smashing the system, keep in mind: if you come at the king, you'd best not miss.
A soldier home from the mining belts, drinking alone. A rich man sits down and makes him an offer.
A new engineer on a bore between the crust and the mantle. Nobody will say what happened to the last crew.
A hired gun on a factory floor in the far east, keeping very still. The job was supposed to take an afternoon.
A man sells drawings of his dreams for food tokens. One morning a woman offers to buy something else.